This project was a test of my animation skills. I consider these some of my better animations. I spent a lot of time trying to push some of the poses as much as possible. This is most noticeable in the sumo section.
I was provided with a list of various situations to animate. I chose three keywords which were "Lazy, Concentration and Collision". I felt that this provided a range of animation styles I could fulfill to push my animation skills to a higher quality.

Animation has always been what I wanted to do but over my time in University that ambition hasn't diminished but changed course. I find my attention has turned more to both cinematography and character modeling as potential career options I'd like to pursue in the future.
My personal strength in a production is character modeling in Zbrush. Not only do I think I'm good at it, I find it's one of the aspects that I enjoy the most.
I find that my weakest point in a production cycle is the environmental modeling. I can't seem to construct a set that I'm happy with. I am determined to push my sets further than they've ever been in my productions to come.